Add Sort sweep, a video effect that sweeps Pixel sort's window over the brightness
The run sorting moves to effects/sort_runs.hpp so both share it; Pixel sort renders exactly as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include "effects/video_effect.hpp"
|
||||
|
||||
namespace effector {
|
||||
|
||||
// The pixel sort in motion: only pixels inside a window of brightness are
|
||||
// sorted, and the window sweeps from the dark end to the bright end and back,
|
||||
// so the sorted streaks spread over one part of the picture after another,
|
||||
// melt away and return.
|
||||
//
|
||||
// Which lines are sorted, and how their runs are cut, is drawn from
|
||||
// at.steady() and stays put; the window alone moves, there and back once a
|
||||
// cycle, so the clip loops without a jump.
|
||||
class SweepEffect : public VideoEffect {
|
||||
public:
|
||||
std::string name() const override { return "sweep"; }
|
||||
std::string title() const override { return "Sort sweep"; }
|
||||
std::string description() const override {
|
||||
return "Sorts runs of pixels as Pixel sort does, only within a window of brightness that "
|
||||
"sweeps from dark to bright and back.";
|
||||
}
|
||||
const std::vector<ParamSpec>& params() const override;
|
||||
|
||||
protected:
|
||||
Image animate(Image input, const ParamValues& values, const Moment& at) const override;
|
||||
};
|
||||
|
||||
} // namespace effector
|
||||
Reference in New Issue
Block a user