Let several text stages share one named look

A picture with a title, a caption and a credit meant typing the same
font, size and colour into every text stage, and changing the look meant
typing them all again. A project now holds named styles: a stage follows
one, and editing it moves every stage that follows it at once.

The front-ends learn nothing effect-specific. A ParamSpec can be marked
.styled(), saying a style carries it rather than the stage, and
Effect::styleKind() names the pool it comes from -- so styleSpecs(kind)
is to a style what params() is to a stage, and a second text-ish effect
would slot into the styles that already exist. The look is what a style
carries; the words and the placement stay on the stage, which is what
lets two stages share a typography in two different corners.

stageValues() resolves one in a single place, and a stage keeps a full
set of values of its own beside the style, so switching it to Custom,
dropping the style, or opening the project in a build that does not know
it renders exactly the same picture. A style moves stages together; it
never holds the only copy of anything.

The command line builds no styles and passes none, so it renders what it
always did.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Si
2026-09-19 21:55:55 +02:00
co-authored by Claude Opus 5
parent eb417bb41a
commit 3aade6f361
17 changed files with 890 additions and 131 deletions
+20 -3
View File
@@ -11,8 +11,26 @@ std::vector<const ChainStage*> enabledStages(const std::vector<ChainStage>& stag
return running;
}
ParamValues stageValues(const ChainStage& stage, const StyleSet& styles) {
ParamValues values = stage.effect->defaults();
for (const auto& [key, value] : stage.values) values[key] = value;
const Style* style = findStyle(styles, stage.effect->styleKind(), stage.style);
if (style != nullptr) {
// Only the params the effect marked styled(): the words and the
// placement stay the stage's own, which is what lets two stages share
// one look without sharing a position.
for (const auto& spec : stage.effect->params()) {
if (!spec.inStyle) continue;
const auto found = style->values.find(spec.key);
if (found != style->values.end()) values[spec.key] = found->second;
}
}
return values;
}
Image renderChain(const std::vector<ChainStage>& stages, const std::vector<Image>& sources,
int width, int height, Rng& rng) {
int width, int height, Rng& rng, const StyleSet& styles) {
if (stages.empty()) throw EffectError("The effect chain is empty.");
for (const auto& stage : stages) {
if (!stage.effect) throw EffectError("The effect chain has an empty stage.");
@@ -28,8 +46,7 @@ Image renderChain(const std::vector<ChainStage>& stages, const std::vector<Image
for (std::size_t i = 0; i < running.size(); ++i) {
const auto& stage = *running[i];
auto values = stage.effect->defaults();
for (const auto& [key, value] : stage.values) values[key] = value;
const auto values = stageValues(stage, styles);
if (i == 0) {
image = stage.effect->render(sources, width, height, rng, values);
+14 -1
View File
@@ -7,6 +7,7 @@
#include "core/image.hpp"
#include "core/params.hpp"
#include "core/rng.hpp"
#include "core/style.hpp"
namespace effector {
@@ -25,8 +26,18 @@ struct ChainStage {
// the chain, so a stage can be switched off and back on while trying
// things out without being taken apart and rebuilt.
bool enabled = true;
// The style this stage follows, by name, in the pool its effect names with
// styleKind(); empty when the stage stands on its own. A stage keeps a
// full set of values either way, so a style that is dropped or renamed
// away leaves the stage rendering exactly what it rendered before.
std::string style = {};
};
// The values a stage actually runs with: its effect's defaults, then the
// stage's own values, then the values of the style it follows for the params
// that style carries. The one place a style is resolved.
ParamValues stageValues(const ChainStage& stage, const StyleSet& styles);
// The stages that actually run, in order, as pointers into `stages`. A
// disabled stage draws nothing from the rng and is handed no image, so a chain
// renders exactly as it would if that stage had never been added -- this is
@@ -39,8 +50,10 @@ std::vector<const ChainStage*> enabledStages(const std::vector<ChainStage>& stag
//
// All stages share one Rng and run strictly in sequence, so a seed still
// reproduces the cascade byte for byte. Throws when no stage is left to run.
// `styles` is the project's pool; a chain built without one -- the command
// line's -- passes none and renders from the stages alone.
Image renderChain(const std::vector<ChainStage>& stages, const std::vector<Image>& sources,
int width, int height, Rng& rng);
int width, int height, Rng& rng, const StyleSet& styles = {});
// Whether the chain has to be given source images. Only the first stage that
// runs ever sees them — every later one works on the stage before it — so this
+1 -19
View File
@@ -4,25 +4,7 @@ namespace effector {
ParamValues Effect::defaults() const {
ParamValues values;
for (const auto& spec : params()) {
switch (spec.type) {
case ParamSpec::Type::Int:
values[spec.key] = static_cast<long>(spec.defaultValue);
break;
case ParamSpec::Type::Double:
values[spec.key] = spec.defaultValue;
break;
case ParamSpec::Type::Bool:
values[spec.key] = spec.defaultValue != 0.0;
break;
case ParamSpec::Type::Choice:
case ParamSpec::Type::Path:
case ParamSpec::Type::Text:
case ParamSpec::Type::Color:
values[spec.key] = spec.defaultChoice;
break;
}
}
for (const auto& spec : params()) values[spec.key] = paramDefault(spec);
return values;
}
+6
View File
@@ -32,6 +32,12 @@ public:
// chain that starts with one of them needs no sources at all.
virtual bool needsSources() const { return true; }
// The pool of named styles this effect's styled params are drawn from, or
// empty when it takes no style. Effects that answer the same kind share
// one pool, so a stage can be pointed at a look its neighbours already
// use. An effect with no kind must declare no styled params.
virtual std::string styleKind() const { return {}; }
virtual Image render(const std::vector<Image>& sources, int width, int height, Rng& rng,
const ParamValues& values) const = 0;
+23
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@@ -10,6 +10,12 @@ std::string ParamSpec::flag() const {
return flag;
}
ParamSpec ParamSpec::styled() const {
ParamSpec copy = *this;
copy.inStyle = true;
return copy;
}
ParamSpec ParamSpec::makeInt(std::string key, std::string label, long defaultValue, long minimum,
long maximum, std::string help, long step) {
ParamSpec spec;
@@ -103,6 +109,23 @@ const ParamValue* find(const ParamValues& values, const std::string& key) {
} // namespace
ParamValue paramDefault(const ParamSpec& spec) {
switch (spec.type) {
case ParamSpec::Type::Int:
return static_cast<long>(spec.defaultValue);
case ParamSpec::Type::Double:
return spec.defaultValue;
case ParamSpec::Type::Bool:
return spec.defaultValue != 0.0;
case ParamSpec::Type::Choice:
case ParamSpec::Type::Path:
case ParamSpec::Type::Text:
case ParamSpec::Type::Color:
break;
}
return spec.defaultChoice;
}
long paramInt(const ParamValues& values, const std::string& key, long fallback) {
if (const auto* value = find(values, key)) {
if (const auto* v = std::get_if<long>(value)) return *v;
+12
View File
@@ -24,9 +24,17 @@ struct ParamSpec {
int digits = 2;
std::string defaultChoice;
std::vector<std::string> choices;
// Whether a named style carries this param rather than the stage it sits
// on: see core/style.hpp.
bool inStyle = false;
std::string flag() const; // "strip_height" -> "--strip-height"
// A copy of this spec marked as carried by a style, so that a declaration
// reads makeDouble("font_size", ...).styled() and the factories keep the
// signatures they have.
ParamSpec styled() const;
static ParamSpec makeInt(std::string key, std::string label, long defaultValue, long minimum,
long maximum, std::string help = {}, long step = 1);
static ParamSpec makeDouble(std::string key, std::string label, double defaultValue,
@@ -53,6 +61,10 @@ struct ParamSpec {
using ParamValue = std::variant<long, double, bool, std::string>;
using ParamValues = std::map<std::string, ParamValue>;
// The value a spec stands for when nothing has been set: one place, so that
// an effect's defaults and a style's are filled the same way.
ParamValue paramDefault(const ParamSpec& spec);
long paramInt(const ParamValues& values, const std::string& key, long fallback);
double paramDouble(const ParamValues& values, const std::string& key, double fallback);
bool paramBool(const ParamValues& values, const std::string& key, bool fallback);
+149 -81
View File
@@ -325,6 +325,96 @@ std::string resolve(const std::string& path, const std::string& directory) {
return (std::filesystem::path(directory) / file).lexically_normal().string();
}
// The params of a stage or of a style, written from the specs rather than from
// whatever the values happen to hold: a key the effect does not declare is
// never written, so it can never be read back either.
void writeParams(std::ostream& out, const std::vector<ParamSpec>& specs, const ParamValues& values,
const std::string& directory) {
out << "{";
bool first = true;
for (const auto& spec : specs) {
out << (first ? "\n" : ",\n") << " " << quote(spec.key) << ": ";
first = false;
switch (spec.type) {
case ParamSpec::Type::Bool:
out << (paramBool(values, spec.key, spec.defaultValue != 0.0) ? "true" : "false");
break;
case ParamSpec::Type::Int:
out << paramInt(values, spec.key, static_cast<long>(spec.defaultValue));
break;
case ParamSpec::Type::Double:
out << number(paramDouble(values, spec.key, spec.defaultValue), spec.digits);
break;
case ParamSpec::Type::Choice:
case ParamSpec::Type::Text:
out << quote(paramText(values, spec.key, spec.defaultChoice));
break;
case ParamSpec::Type::Color: {
std::uint8_t rgb[3];
paramColor(values, spec.key, spec.defaultChoice, rgb);
out << quote(formatColor(rgb));
break;
}
case ParamSpec::Type::Path: {
// Written relative to the project folder, exactly as the
// sources are, so a folder still opens once it is moved.
const auto path = paramText(values, spec.key, "");
out << quote(path.empty() ? path : relativeTo(path, directory));
break;
}
}
}
out << (specs.empty() ? "}" : "\n }");
}
// The mirror image: only declared keys are read, each behind the gate its type
// asks for, so anything else in the file leaves the default standing.
void readParams(const std::vector<ParamSpec>& specs, const Json& params,
const std::string& directory, ParamValues& values) {
for (const auto& spec : specs) {
const auto* value = params.member(spec.key);
if (value == nullptr) continue;
switch (spec.type) {
case ParamSpec::Type::Bool:
if (value->kind == Json::Kind::Bool) values[spec.key] = value->boolean;
break;
case ParamSpec::Type::Int:
if (value->kind == Json::Kind::Number) {
values[spec.key] = static_cast<long>(std::llround(value->number));
}
break;
case ParamSpec::Type::Double:
if (value->kind == Json::Kind::Number) values[spec.key] = value->number;
break;
case ParamSpec::Type::Path:
if (value->kind == Json::Kind::String) {
values[spec.key] =
value->text.empty() ? value->text : resolve(value->text, directory);
}
break;
case ParamSpec::Type::Text:
if (value->kind == Json::Kind::String) values[spec.key] = value->text;
break;
case ParamSpec::Type::Color: {
// A colour that does not parse keeps the default, exactly as
// an unknown choice does.
std::uint8_t rgb[3];
if (value->kind == Json::Kind::String && parseColor(value->text, rgb)) {
values[spec.key] = formatColor(rgb);
}
break;
}
case ParamSpec::Type::Choice:
for (const auto& choice : spec.choices) {
if (value->kind == Json::Kind::String && value->text == choice) {
values[spec.key] = choice;
}
}
break;
}
}
}
} // namespace
std::string projectToJson(const Project& project, const std::string& directory) {
@@ -353,6 +443,21 @@ std::string projectToJson(const Project& project, const std::string& directory)
}
out << (project.sources.empty() ? "" : "\n ") << "],\n";
// Before the chain, because a stage's "style" is a name from this list.
if (!project.styles.empty()) {
out << " \"styles\": [";
for (std::size_t i = 0; i < project.styles.size(); ++i) {
const auto& style = project.styles[i];
out << (i == 0 ? "\n" : ",\n");
out << " {\n \"kind\": " << quote(style.kind) << ",\n";
out << " \"name\": " << quote(style.name) << ",\n";
out << " \"params\": ";
writeParams(out, styleSpecs(style.kind), style.values, directory);
out << "\n }";
}
out << "\n ],\n";
}
out << " \"chain\": [";
for (std::size_t i = 0; i < project.stages.size(); ++i) {
const auto& stage = project.stages[i];
@@ -363,45 +468,12 @@ std::string projectToJson(const Project& project, const std::string& directory)
// says otherwise, so an ordinary project stays as uncluttered as it
// was before a stage could be switched off at all.
if (!stage.enabled) out << " \"enabled\": false,\n";
out << " \"params\": {";
const auto& specs = stage.effect->params();
bool first = true;
for (const auto& spec : specs) {
out << (first ? "\n" : ",\n") << " " << quote(spec.key) << ": ";
first = false;
switch (spec.type) {
case ParamSpec::Type::Bool:
out << (paramBool(stage.values, spec.key, spec.defaultValue != 0.0) ? "true"
: "false");
break;
case ParamSpec::Type::Int:
out << paramInt(stage.values, spec.key, static_cast<long>(spec.defaultValue));
break;
case ParamSpec::Type::Double:
out << number(paramDouble(stage.values, spec.key, spec.defaultValue),
spec.digits);
break;
case ParamSpec::Type::Choice:
case ParamSpec::Type::Text:
out << quote(paramText(stage.values, spec.key, spec.defaultChoice));
break;
case ParamSpec::Type::Color: {
std::uint8_t rgb[3];
paramColor(stage.values, spec.key, spec.defaultChoice, rgb);
out << quote(formatColor(rgb));
break;
}
case ParamSpec::Type::Path: {
// Written relative to the project folder, exactly as the
// sources are, so a folder still opens once it is moved.
const auto path = paramText(stage.values, spec.key, "");
out << quote(path.empty() ? path : relativeTo(path, directory));
break;
}
}
}
out << (specs.empty() ? "}" : "\n }") << "\n }";
// Likewise only when there is one: a stage that stands on its own
// values says nothing about styles at all.
if (!stage.style.empty()) out << " \"style\": " << quote(stage.style) << ",\n";
out << " \"params\": ";
writeParams(out, stage.effect->params(), stage.values, directory);
out << "\n }";
}
out << (project.stages.empty() ? "" : "\n ") << "]\n";
out << "}\n";
@@ -457,6 +529,33 @@ Project projectFromJson(const std::string& text, const std::string& directory) {
}
}
// Read before the chain, so that a stage's "style" can be checked against
// the pool as it is read.
if (const auto* styles = root.member("styles")) {
for (const auto& item : styles->items) {
const auto* kind = item.member("kind");
const auto* name = item.member("name");
if (kind == nullptr || kind->kind != Json::Kind::String) continue;
if (name == nullptr || name->kind != Json::Kind::String || name->text.empty()) continue;
// A kind no effect in this build claims carries no params, so
// there would be nothing to keep; a repeated name would make
// "style": "Title" ambiguous, so the first one wins.
const auto specs = styleSpecs(kind->text);
if (specs.empty()) continue;
if (findStyle(project.styles, kind->text, name->text) != nullptr) continue;
Style style;
style.kind = kind->text;
style.name = name->text;
style.values = styleDefaults(style.kind);
if (const auto* params = item.member("params")) {
readParams(specs, *params, directory, style.values);
}
project.styles.push_back(std::move(style));
}
}
const auto* chain = root.member("chain");
if (chain == nullptr || chain->kind != Json::Kind::Array || chain->items.empty()) {
throw EffectError("the project has no effect chain");
@@ -479,48 +578,17 @@ Project projectFromJson(const std::string& text, const std::string& directory) {
// declare is dropped, and an old project simply keeps the defaults for
// params that did not exist when it was written.
if (const auto* params = item.member("params")) {
for (const auto& spec : stage.effect->params()) {
const auto* value = params->member(spec.key);
if (value == nullptr) continue;
switch (spec.type) {
case ParamSpec::Type::Bool:
if (value->kind == Json::Kind::Bool) stage.values[spec.key] = value->boolean;
break;
case ParamSpec::Type::Int:
if (value->kind == Json::Kind::Number) {
stage.values[spec.key] = static_cast<long>(std::llround(value->number));
}
break;
case ParamSpec::Type::Double:
if (value->kind == Json::Kind::Number) stage.values[spec.key] = value->number;
break;
case ParamSpec::Type::Path:
if (value->kind == Json::Kind::String) {
stage.values[spec.key] =
value->text.empty() ? value->text : resolve(value->text, directory);
}
break;
case ParamSpec::Type::Text:
if (value->kind == Json::Kind::String) stage.values[spec.key] = value->text;
break;
case ParamSpec::Type::Color: {
// A colour that does not parse keeps the default,
// exactly as an unknown choice does.
std::uint8_t rgb[3];
if (value->kind == Json::Kind::String && parseColor(value->text, rgb)) {
stage.values[spec.key] = formatColor(rgb);
}
break;
}
case ParamSpec::Type::Choice:
for (const auto& choice : spec.choices) {
if (value->kind == Json::Kind::String && value->text == choice) {
stage.values[spec.key] = choice;
}
}
break;
}
}
readParams(stage.effect->params(), *params, directory, stage.values);
}
// A style is kept only when the file actually holds one of that name
// for this effect's pool: a stage pointing at a style that is not
// there falls back to the values it wrote beside it, which are the
// ones it last rendered with.
if (const auto* style = item.member("style");
style != nullptr && style->kind == Json::Kind::String &&
findStyle(project.styles, stage.effect->styleKind(), style->text) != nullptr) {
stage.style = style->text;
}
project.stages.push_back(std::move(stage));
}
+8 -1
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@@ -8,6 +8,7 @@
#include "core/canvas.hpp"
#include "core/chain.hpp"
#include "core/params.hpp"
#include "core/style.hpp"
namespace effector {
@@ -17,6 +18,10 @@ namespace effector {
struct Project {
std::vector<std::string> sources; // absolute paths
std::vector<ChainStage> stages;
// The named looks the stages draw their formatting from. Kept beside the
// chain rather than inside it because that is the whole point of a style:
// several stages share one, and editing it moves all of them at once.
StyleSet styles;
int width = 1920;
int height = 1080;
// The named format the canvas came from, empty for a custom pixel size.
@@ -36,7 +41,9 @@ std::string projectToJson(const Project& project, const std::string& directory =
// Throws EffectError on malformed JSON, an unknown effect or a missing chain.
// Relative source paths are resolved against `directory`; params the effect
// does not declare are dropped, and missing ones keep the effect's default.
// does not declare are dropped, and missing ones keep the effect's default. A
// style of an unknown kind, or a stage naming a style the file does not hold,
// is dropped the same way: the stage keeps its own values and still renders.
Project projectFromJson(const std::string& text, const std::string& directory = {});
// Both throw EffectError: the file is the user's, so failures are reported
+39
View File
@@ -0,0 +1,39 @@
#include "core/style.hpp"
#include <algorithm>
#include "core/registry.hpp"
namespace effector {
std::vector<ParamSpec> styleSpecs(const std::string& kind) {
std::vector<ParamSpec> specs;
if (kind.empty()) return specs;
for (const auto& effect : effects()) {
if (effect->styleKind() != kind) continue;
for (const auto& spec : effect->params()) {
if (!spec.inStyle) continue;
const bool known = std::any_of(specs.begin(), specs.end(), [&](const ParamSpec& seen) {
return seen.key == spec.key;
});
if (!known) specs.push_back(spec);
}
}
return specs;
}
ParamValues styleDefaults(const std::string& kind) {
ParamValues values;
for (const auto& spec : styleSpecs(kind)) values[spec.key] = paramDefault(spec);
return values;
}
const Style* findStyle(const StyleSet& styles, const std::string& kind, const std::string& name) {
if (kind.empty() || name.empty()) return nullptr;
for (const auto& style : styles) {
if (style.kind == kind && style.name == name) return &style;
}
return nullptr;
}
} // namespace effector
+39
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@@ -0,0 +1,39 @@
#pragma once
#include <string>
#include <vector>
#include "core/params.hpp"
namespace effector {
// A named set of formatting values, shared by every stage that follows it.
//
// A style carries only the params an effect marked styled() -- the look, never
// the placement -- so several text stages can share one typography while each
// keeps its own words and its own corner of the canvas. Changing the style is
// the point: it changes every stage pointing at it at once.
struct Style {
std::string kind; // the pool, as Effect::styleKind() names it
std::string name; // unique within a kind, never empty
ParamValues values; // the styled params only
};
using StyleSet = std::vector<Style>;
// The styled specs of a kind: every registered effect answering that kind
// contributes its styled params, the first declaration of a key winning. This
// is to a style what Effect::params() is to a stage -- the only thing the
// interface and the project file know about what a style holds -- so an empty
// or unknown kind gives an empty list.
std::vector<ParamSpec> styleSpecs(const std::string& kind);
// A fresh set of values for a style of that kind: every styled param at the
// default its effect declares, the way Effect::defaults() fills a stage.
ParamValues styleDefaults(const std::string& kind);
// The style of that name in that pool, or nullptr. A stage naming a style that
// is not there simply stands on its own values.
const Style* findStyle(const StyleSet& styles, const std::string& kind, const std::string& name);
} // namespace effector
+20 -11
View File
@@ -17,31 +17,39 @@ const std::vector<ParamSpec>& TextEffect::params() const {
"What to write; a line break starts a new line."),
ParamSpec::makeText("font_family", "Font", "Sans",
"Font family, as it is named on this machine: Sans, Serif, Monospace, "
"\"DejaVu Serif\", ..."),
"\"DejaVu Serif\", ...")
.styled(),
ParamSpec::makeChoice("font_weight", "Weight", "normal",
{"thin", "light", "normal", "medium", "semibold", "bold", "heavy"},
"How bold the glyphs are; a family without the chosen weight is "
"rendered in the nearest one it has."),
ParamSpec::makeBool("font_italic", "Italic", false, "Slants the glyphs."),
"rendered in the nearest one it has.")
.styled(),
ParamSpec::makeBool("font_italic", "Italic", false, "Slants the glyphs.").styled(),
ParamSpec::makeDouble("font_size", "Size", 96.0, 4.0, 2000.0,
"Height of the glyphs in pixels.", 1.0, 1),
ParamSpec::makeColor("text_color", "Colour", "#ffffff", "The colour of the glyphs."),
"Height of the glyphs in pixels.", 1.0, 1)
.styled(),
ParamSpec::makeColor("text_color", "Colour", "#ffffff", "The colour of the glyphs.").styled(),
ParamSpec::makeChoice("text_align", "Alignment", "center", {"left", "center", "right"},
"How several lines line up against each other."),
"How several lines line up against each other.")
.styled(),
ParamSpec::makeInt("text_wrap", "Wrap width", 0, 0, 20000,
"Breaks the text into lines no wider than this many pixels; 0 writes "
"it as given."),
ParamSpec::makeChoice("text_box", "Box", "none", {"none", "colour", "image"},
"What the text sits on: nothing, a filled rectangle, or a picture "
"from disk cropped to the rectangle."),
"from disk cropped to the rectangle.")
.styled(),
ParamSpec::makeColor("box_color", "Box colour", "#000000",
"The colour the box is filled with."),
"The colour the box is filled with.")
.styled(),
ParamSpec::makePath("box_image", "Box picture",
"The picture the box is filled with, scaled to cover it."),
ParamSpec::makeInt("box_padding", "Box padding", 24, 0, 2000,
"How far the box reaches past the text on every side."),
"How far the box reaches past the text on every side.")
.styled(),
ParamSpec::makeDouble("box_opacity", "Box opacity", 1.0, 0.0, 1.0,
"How strongly the box is mixed over the input."),
"How strongly the box is mixed over the input.")
.styled(),
ParamSpec::makeBool("text_center", "Centre", true,
"Places the text in the middle of the canvas rather than at its top "
"left corner; the offset is counted from there either way."),
@@ -50,7 +58,8 @@ const std::vector<ParamSpec>& TextEffect::params() const {
ParamSpec::makeInt("text_offset_y", "Offset Y", 0, -20000, 20000,
"Moves the text down by this many pixels (up when negative)."),
ParamSpec::makeDouble("text_opacity", "Text opacity", 1.0, 0.0, 1.0,
"How strongly the glyphs are mixed over what is behind them."),
"How strongly the glyphs are mixed over what is behind them.")
.styled(),
};
return specs;
}
+1
View File
@@ -28,6 +28,7 @@ public:
"box filled with a colour or with a picture.";
}
const std::vector<ParamSpec>& params() const override;
std::string styleKind() const override { return "text"; }
bool needsSources() const override { return false; }
Image render(const std::vector<Image>& sources, int width, int height, Rng& rng,
+325 -11
View File
@@ -6,6 +6,7 @@
#include <cstdint>
#include <filesystem>
#include <sstream>
#include <utility>
#include "core/canvas.hpp"
#include "core/chain.hpp"
@@ -360,6 +361,7 @@ void EffectorWindow::buildParamWidgets() {
while (auto* child = paramGrid_.get_first_child()) paramGrid_.remove(*child);
paramWidgets_.clear();
ownedWidgets_.clear();
styleDrop_ = nullptr;
if (stages_.empty()) {
paramHeading_.set_text("No effects");
@@ -372,17 +374,49 @@ void EffectorWindow::buildParamWidgets() {
(stage.enabled ? " settings" : " settings (off)"));
int row = 0;
// The style the stage follows, when its effect takes one at all: the
// params it carries are then shown and edited on the style rather than on
// the stage, which is what makes one change move every stage using it.
const Style* style = selectedStyle();
if (!stage.effect->styleKind().empty()) {
auto label = std::make_unique<Gtk::Label>("Style");
label->set_xalign(0.0F);
label->set_tooltip_text(
"A named set of formatting shared by several stages: the font, the colour and the "
"box, but never the words or the placement.");
auto widget = buildStyleRow(stage);
widget->set_hexpand(true);
paramGrid_.attach(*label, 0, row);
paramGrid_.attach(*widget, 1, row);
ownedWidgets_.push_back(std::move(label));
ownedWidgets_.push_back(std::move(widget));
++row;
}
for (const auto& spec : stage.effect->params()) {
// A styled param is read from the style while one is followed, so the
// widgets show what the stage will actually render with.
const bool shared = style != nullptr && spec.inStyle;
const ParamValues& values = shared ? style->values : stage.values;
auto label = std::make_unique<Gtk::Label>(spec.label);
label->set_xalign(0.0F);
if (!spec.help.empty()) label->set_tooltip_text(spec.help);
std::string help = spec.help;
if (shared) {
label->set_markup(Glib::Markup::escape_text(spec.label) +
" <span alpha='55%'>(style)</span>");
if (!help.empty()) help += "\n\n";
help += "Part of the style \"" + style->name +
"\": changing it changes every stage that follows it.";
}
if (!help.empty()) label->set_tooltip_text(help);
std::unique_ptr<Gtk::Widget> widget;
switch (spec.type) {
case ParamSpec::Type::Bool: {
auto toggle = std::make_unique<Gtk::Switch>();
toggle->set_halign(Gtk::Align::START);
toggle->set_active(paramBool(stage.values, spec.key, spec.defaultValue != 0.0));
toggle->set_active(paramBool(values, spec.key, spec.defaultValue != 0.0));
toggle->property_active().signal_changed().connect(
sigc::mem_fun(*this, &EffectorWindow::onParamChanged));
widget = std::move(toggle);
@@ -395,9 +429,9 @@ void EffectorWindow::buildParamWidgets() {
spin->set_increments(spec.step, spec.step * 10);
spin->set_digits(spec.type == ParamSpec::Type::Int ? 0 : spec.digits);
spin->set_value(spec.type == ParamSpec::Type::Int
? static_cast<double>(paramInt(stage.values, spec.key,
? static_cast<double>(paramInt(values, spec.key,
static_cast<long>(spec.defaultValue)))
: paramDouble(stage.values, spec.key, spec.defaultValue));
: paramDouble(values, spec.key, spec.defaultValue));
spin->signal_value_changed().connect(
sigc::mem_fun(*this, &EffectorWindow::onParamChanged));
widget = std::move(spin);
@@ -409,7 +443,7 @@ void EffectorWindow::buildParamWidgets() {
auto box = std::make_unique<Gtk::Box>(Gtk::Orientation::HORIZONTAL, 6);
auto* entry = Gtk::make_managed<Gtk::Entry>();
entry->set_hexpand(true);
entry->set_text(paramText(stage.values, spec.key, ""));
entry->set_text(paramText(values, spec.key, ""));
entry->set_placeholder_text("No image chosen");
entry->signal_activate().connect(
sigc::mem_fun(*this, &EffectorWindow::onParamChanged));
@@ -427,7 +461,7 @@ void EffectorWindow::buildParamWidgets() {
}
case ParamSpec::Type::Text: {
auto entry = std::make_unique<Gtk::Entry>();
entry->set_text(paramText(stage.values, spec.key, spec.defaultChoice));
entry->set_text(paramText(values, spec.key, spec.defaultChoice));
// Re-rendering on every keystroke would start a render per
// letter typed, so the text is taken when the entry is left or
// Enter is pressed.
@@ -444,7 +478,7 @@ void EffectorWindow::buildParamWidgets() {
auto button = std::make_unique<Gtk::ColorDialogButton>(Gtk::ColorDialog::create());
button->set_halign(Gtk::Align::START);
std::uint8_t rgb[3];
paramColor(stage.values, spec.key, spec.defaultChoice, rgb);
paramColor(values, spec.key, spec.defaultChoice, rgb);
Gdk::RGBA colour;
colour.set_rgba(rgb[0] / 255.0, rgb[1] / 255.0, rgb[2] / 255.0, 1.0);
button->set_rgba(colour);
@@ -457,7 +491,7 @@ void EffectorWindow::buildParamWidgets() {
std::vector<Glib::ustring> choices(spec.choices.begin(), spec.choices.end());
auto dropdown = std::make_unique<Gtk::DropDown>();
dropdown->set_model(Gtk::StringList::create(choices));
const auto current = paramChoice(stage.values, spec.key, spec.defaultChoice);
const auto current = paramChoice(values, spec.key, spec.defaultChoice);
for (std::size_t i = 0; i < spec.choices.size(); ++i) {
if (spec.choices[i] == current) dropdown->set_selected(i);
}
@@ -523,7 +557,282 @@ ParamValues EffectorWindow::paramValues() const {
// whenever they change; the other stages keep the settings they were given.
void EffectorWindow::storeParams() {
if (stages_.empty()) return;
stages_[static_cast<std::size_t>(selectedStage_)].values = paramValues();
auto& stage = stages_[static_cast<std::size_t>(selectedStage_)];
const ParamValues values = paramValues();
stage.values = values;
// A param the style carries is written to the style too -- that is how the
// look of every stage following it is changed from here. The stage keeps
// its own copy of the same value, so leaving the style, or losing it, does
// not move the picture.
if (Style* style = selectedStyle()) {
for (const auto& spec : stage.effect->params()) {
if (!spec.inStyle) continue;
const auto found = values.find(spec.key);
if (found != values.end()) style->values[spec.key] = found->second;
}
}
}
// ---------------------------------------------------------- text styles ---
std::vector<std::string> EffectorWindow::styleNames(const std::string& kind) const {
std::vector<std::string> names;
for (const auto& style : styles_) {
if (style.kind == kind) names.push_back(style.name);
}
return names;
}
Style* EffectorWindow::selectedStyle() {
return const_cast<Style*>(std::as_const(*this).selectedStyle());
}
const Style* EffectorWindow::selectedStyle() const {
if (stages_.empty()) return nullptr;
const auto& stage = stages_[static_cast<std::size_t>(selectedStage_)];
return findStyle(styles_, stage.effect->styleKind(), stage.style);
}
bool EffectorWindow::styleNameTaken(const std::string& kind, const std::string& name) const {
return findStyle(styles_, kind, name) != nullptr;
}
std::unique_ptr<Gtk::Widget> EffectorWindow::buildStyleRow(const ChainStage& stage) {
auto box = std::make_unique<Gtk::Box>(Gtk::Orientation::HORIZONTAL, 6);
const auto names = styleNames(stage.effect->styleKind());
// "Custom" first so that the stage standing on its own is the plain case,
// and "New style…" last so that the names in between keep their indices.
std::vector<Glib::ustring> entries{"Custom"};
for (const auto& name : names) entries.emplace_back(name);
entries.emplace_back("New style…");
auto* drop = Gtk::make_managed<Gtk::DropDown>();
drop->set_model(Gtk::StringList::create(entries));
drop->set_hexpand(true);
suspendStyleSelect_ = true;
drop->set_selected(0);
for (std::size_t i = 0; i < names.size(); ++i) {
if (names[i] == stage.style) drop->set_selected(i + 1);
}
suspendStyleSelect_ = false;
drop->property_selected().signal_changed().connect(
sigc::mem_fun(*this, &EffectorWindow::onStyleSelected));
box->append(*drop);
styleDrop_ = drop;
// Renaming and removing only make sense for a style that is being followed.
auto* rename = Gtk::make_managed<Gtk::Button>("Rename…");
rename->set_sensitive(!stage.style.empty());
rename->signal_clicked().connect(sigc::mem_fun(*this, &EffectorWindow::onRenameStyle));
box->append(*rename);
auto* remove = Gtk::make_managed<Gtk::Button>("Remove");
remove->set_sensitive(!stage.style.empty());
remove->set_tooltip_text(
"Drops the style. Every stage following it keeps the look it has and goes back to its own "
"settings.");
remove->signal_clicked().connect(sigc::mem_fun(*this, &EffectorWindow::onRemoveStyle));
box->append(*remove);
return box;
}
void EffectorWindow::onStyleSelected() {
if (suspendStyleSelect_ || styleDrop_ == nullptr || stages_.empty()) return;
const auto& stage = stages_[static_cast<std::size_t>(selectedStage_)];
const auto names = styleNames(stage.effect->styleKind());
const auto index = styleDrop_->get_selected();
if (index == 0) {
adoptStyle("");
} else if (index <= names.size()) {
adoptStyle(names[index - 1]);
} else {
onNewStyle(); // the last entry
}
}
// Pointing the stage at a style, or at nothing. The style's values are copied
// onto the stage as well, so the project file always says what the stage would
// render if the style went away -- which is the same picture.
void EffectorWindow::adoptStyle(const std::string& name) {
if (stages_.empty()) return;
auto& stage = stages_[static_cast<std::size_t>(selectedStage_)];
stage.style = name;
if (const Style* style = selectedStyle()) {
for (const auto& spec : stage.effect->params()) {
if (!spec.inStyle) continue;
const auto found = style->values.find(spec.key);
if (found != style->values.end()) stage.values[spec.key] = found->second;
}
}
buildParamWidgets();
requestRender();
}
void EffectorWindow::onNewStyle() {
if (stages_.empty()) return;
const auto& stage = stages_[static_cast<std::size_t>(selectedStage_)];
const std::string kind = stage.effect->styleKind();
if (kind.empty()) return;
askStyleName("New style", "Style " + std::to_string(styleNames(kind).size() + 1),
[this, kind](const std::string& name) {
// Seeded from the stage it was made on, so the style
// starts as the look that is already on screen.
Style style;
style.kind = kind;
style.name = name;
style.values = styleDefaults(kind);
const auto& current = stages_[static_cast<std::size_t>(selectedStage_)];
for (const auto& spec : current.effect->params()) {
if (!spec.inStyle) continue;
const auto found = current.values.find(spec.key);
if (found != current.values.end()) style.values[spec.key] = found->second;
}
styles_.push_back(std::move(style));
adoptStyle(name);
});
}
void EffectorWindow::onRenameStyle() {
const Style* style = selectedStyle();
if (style == nullptr) return;
const std::string kind = style->kind;
const std::string was = style->name;
askStyleName("Rename style", was, [this, kind, was](const std::string& name) {
if (name == was) return;
for (auto& candidate : styles_) {
if (candidate.kind == kind && candidate.name == was) candidate.name = name;
}
// Every stage that followed the old name follows the new one: a rename
// must not quietly cut a stage loose from its look.
for (auto& stage : stages_) {
if (stage.effect->styleKind() == kind && stage.style == was) stage.style = name;
}
buildParamWidgets();
});
}
void EffectorWindow::onRemoveStyle() {
const Style* style = selectedStyle();
if (style == nullptr) return;
const std::string kind = style->kind;
const std::string name = style->name;
// The stages keep the values they were rendering with, so dropping a style
// changes nothing in the picture -- it only stops the stages moving
// together.
for (auto& stage : stages_) {
if (stage.effect->styleKind() == kind && stage.style == name) stage.style.clear();
}
styles_.erase(std::remove_if(styles_.begin(), styles_.end(),
[&](const Style& candidate) {
return candidate.kind == kind && candidate.name == name;
}),
styles_.end());
buildParamWidgets();
requestRender();
}
// Built from scratch each time it is needed, like the progress window, so the
// entry it holds is a raw pointer that closeStyleWindow() nulls.
void EffectorWindow::askStyleName(const std::string& title, const std::string& initial,
const std::function<void(const std::string&)>& accept) {
closeStyleWindow();
if (stages_.empty()) return;
const std::string kind = stages_[static_cast<std::size_t>(selectedStage_)].effect->styleKind();
styleWindow_ = std::make_shared<Gtk::Window>();
styleWindow_->set_title(title);
styleWindow_->set_transient_for(*this);
styleWindow_->set_modal(true);
styleWindow_->set_resizable(false);
styleWindow_->set_default_size(360, -1);
auto* box = Gtk::make_managed<Gtk::Box>(Gtk::Orientation::VERTICAL, 12);
box->set_margin(18);
auto* entry = Gtk::make_managed<Gtk::Entry>();
entry->set_text(initial);
entry->set_activates_default(false);
box->append(*entry);
styleNameEntry_ = entry;
auto* error = Gtk::make_managed<Gtk::Label>("");
error->set_xalign(0.0F);
error->add_css_class("dim-label");
error->set_visible(false);
box->append(*error);
styleNameError_ = error;
auto* buttons = Gtk::make_managed<Gtk::Box>(Gtk::Orientation::HORIZONTAL, 6);
buttons->set_halign(Gtk::Align::END);
auto* cancel = Gtk::make_managed<Gtk::Button>("Cancel");
cancel->signal_clicked().connect([this] {
closeStyleWindow();
// The dropdown may be sitting on "New style…"; put it back on what the
// stage actually follows.
buildParamWidgets();
});
buttons->append(*cancel);
auto* confirm = Gtk::make_managed<Gtk::Button>("OK");
confirm->add_css_class("suggested-action");
// A name that is empty or already in the pool is refused in place rather
// than silently changed, so two styles can never share a name.
const auto submit = [this, kind, accept] {
if (styleNameEntry_ == nullptr) return;
const std::string name = styleNameEntry_->get_text();
const char* complaint = nullptr;
if (name.empty()) {
complaint = "A style needs a name.";
} else if (styleNameTaken(kind, name)) {
complaint = "There is already a style with that name.";
}
if (complaint != nullptr) {
if (styleNameError_ != nullptr) {
styleNameError_->set_text(complaint);
styleNameError_->set_visible(true);
}
return;
}
closeStyleWindow();
accept(name);
};
confirm->signal_clicked().connect(submit);
entry->signal_activate().connect(submit);
buttons->append(*confirm);
box->append(*buttons);
styleWindow_->signal_close_request().connect(
[this] {
closeStyleWindow();
buildParamWidgets();
return true;
},
false);
styleWindow_->set_child(*box);
styleWindow_->present();
entry->grab_focus();
}
void EffectorWindow::closeStyleWindow() {
styleNameEntry_ = nullptr;
styleNameError_ = nullptr;
if (!styleWindow_) return;
styleWindow_->set_hide_on_close(false);
styleWindow_->hide();
// Closing is asked for by the window's own buttons and by its close
// request, so it is torn down once that signal has finished running rather
// than underneath it.
Glib::signal_idle().connect_once([window = styleWindow_] {});
styleWindow_.reset();
}
void EffectorWindow::applyInitial(const Options& initial) {
@@ -1120,6 +1429,7 @@ void EffectorWindow::startRender() {
const auto sources = sources_;
const auto stages = stages_; // a snapshot, like the sources
const auto styles = styles_; // the same, so the worker reads nothing live
const int width = static_cast<int>(widthSpin_.get_value());
const int height = static_cast<int>(heightSpin_.get_value());
const std::uint64_t seed = seed_;
@@ -1127,13 +1437,13 @@ void EffectorWindow::startRender() {
spinner_.start();
recreateButton_.set_sensitive(false);
worker_ = std::thread([this, sources, stages, width, height, seed] {
worker_ = std::thread([this, sources, stages, styles, width, height, seed] {
Image image;
std::string error;
const auto start = std::chrono::steady_clock::now();
try {
Rng rng(seed);
image = renderChain(stages, *sources, width, height, rng);
image = renderChain(stages, *sources, width, height, rng, styles);
} catch (const std::exception& exception) {
error = exception.what();
}
@@ -1241,6 +1551,7 @@ Project EffectorWindow::currentProject() const {
Project project;
for (const auto& image : *sources_) project.sources.push_back(image.path());
project.stages = stages_;
project.styles = styles_;
project.width = static_cast<int>(widthSpin_.get_value());
project.height = static_cast<int>(heightSpin_.get_value());
project.format = canvasFormatKey();
@@ -1252,9 +1563,12 @@ Project EffectorWindow::currentProject() const {
void EffectorWindow::applyProject(const Project& project, const std::string& path) {
// One render at the end rather than one per piece of the project.
suspendRender_ = true;
closeStyleWindow(); // it names a style of the project being replaced
clearSources();
stages_ = project.stages;
// Before the rows and the params: both ask which style a stage follows.
styles_ = project.styles;
selectedStage_ = 0;
rebuildChainRows();
buildParamWidgets();
+33 -1
View File
@@ -7,6 +7,7 @@
#include <memory>
#include <mutex>
#include <optional>
#include <functional>
#include <string>
#include <thread>
#include <vector>
@@ -16,6 +17,7 @@
#include "core/effect.hpp"
#include "core/image.hpp"
#include "core/project.hpp"
#include "core/style.hpp"
namespace effector {
@@ -30,7 +32,29 @@ private:
Gtk::Widget& buildPreview();
void buildParamWidgets();
ParamValues paramValues() const;
void storeParams(); // widgets -> the selected stage's values
void storeParams(); // widgets -> the selected stage, and its style
// The style row above the params of a stage whose effect takes one.
std::unique_ptr<Gtk::Widget> buildStyleRow(const ChainStage& stage);
// The names of the pool the selected stage draws from, in the order the
// dropdown shows them.
std::vector<std::string> styleNames(const std::string& kind) const;
// The style the selected stage follows, or nullptr when it stands alone.
Style* selectedStyle();
const Style* selectedStyle() const;
void onStyleSelected(); // the dropdown: adopt, drop, or make a new one
void adoptStyle(const std::string& name);
void onNewStyle();
void onRenameStyle();
void onRemoveStyle();
// The little modal that asks for a style name, used by both New and
// Rename. Built from scratch each time, like the progress window.
void askStyleName(const std::string& title, const std::string& initial,
const std::function<void(const std::string&)>& accept);
void closeStyleWindow();
// A name that is empty, or already used in the pool, is refused in place.
bool styleNameTaken(const std::string& kind, const std::string& name) const;
void applyInitial(const Options& initial);
bool canRender() const; // a chain, and sources if the chain needs them
@@ -114,6 +138,9 @@ private:
// The cascade: stage 0 works on the sources, every later stage on the
// output of the one before it.
std::vector<ChainStage> stages_;
// The named looks the stages share. Edited through the params of whichever
// stage follows one, and saved with the project.
StyleSet styles_;
int selectedStage_ = 0;
bool suspendStageSelect_ = false; // guards the rebuild of the chain rows
Image result_;
@@ -166,6 +193,11 @@ private:
// Set while a format fills the spins, so their own handler does not queue
// a second render on top of the one the format change asks for.
bool suspendCanvasSync_ = false;
Gtk::DropDown* styleDrop_ = nullptr; // null while the stage takes no style
bool suspendStyleSelect_ = false; // guards filling the dropdown
std::shared_ptr<Gtk::Window> styleWindow_;
Gtk::Entry* styleNameEntry_ = nullptr; // nulled with the window
Gtk::Label* styleNameError_ = nullptr;
Gtk::Grid paramGrid_;
Gtk::Label paramHeading_;
Gtk::Entry seedEntry_;