Add Focus pull, a video effect that pulls Blur in and out of focus
Blur's box blur moves to effects/box_blur.hpp so both share it; Blur renders exactly as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2210,6 +2210,9 @@ int main() {
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{"gate_scratches", 0L}}},
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{"datamosh", {{"mosh_rate", 0.4}, {"mosh_block", 8L}, {"mosh_bleed", true}}, {},
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{{"mosh_rate", 0.0}}},
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{"focuspull", {{"focus_radius", 5L}}, {}, {{"focus_radius", 0L}}},
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{"focuspull", {{"focus_mode", std::string("band")}, {"focus_speed", 1.0}}, {},
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{{"focus_mode", std::string("band")}, {"focus_radius", 0L}}},
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};
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for (const auto& [name, lively, smooth, off] : moving) {
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const auto effect = effectByName(name);
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