Effector: C++/CMake image effects app
Port of the Python prototype to C++20 with a CMake build: - effector_core: GUI-free static library (effects, image IO via gdk-pixbuf, declarative param specs, registry, portable seeded RNG, thread helper) - scanlines effect: plans strips from the seeded RNG, then copies pixels in parallel with memcpy and doubling horizontal tiling - gtkmm 4 interface: native file dialogs, widgets generated from the param specs, coalesced background renders, preview as a GDK memory texture - CLI: flags generated from the effect registry, headless rendering with no display required - ctest suite covering the RNG, registry, effect geometry and image round trip The Python prototype is kept under python-reference/.
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#include "core/effect.hpp"
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namespace effector {
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ParamValues Effect::defaults() const {
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ParamValues values;
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for (const auto& spec : params()) {
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switch (spec.type) {
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case ParamSpec::Type::Int:
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values[spec.key] = static_cast<long>(spec.defaultValue);
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break;
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case ParamSpec::Type::Double:
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values[spec.key] = spec.defaultValue;
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break;
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case ParamSpec::Type::Bool:
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values[spec.key] = spec.defaultValue != 0.0;
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break;
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case ParamSpec::Type::Choice:
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values[spec.key] = spec.defaultChoice;
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break;
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}
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}
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return values;
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}
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} // namespace effector
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