Add Datamosh, a video effect whose Corrupt blocks break and heal over the clip
Corrupt's block damage moves to effects/corrupt_blocks.hpp so both share it; Corrupt renders exactly as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2115,6 +2115,8 @@ int main() {
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{"gate_scratches", 0L}},
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{{"gate_weave", 0L}, {"gate_grain", 0.0}, {"gate_flicker", 0.0}, {"gate_dust", 0L},
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{"gate_scratches", 0L}}},
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{"datamosh", {{"mosh_rate", 0.4}, {"mosh_block", 8L}, {"mosh_bleed", true}}, {},
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{{"mosh_rate", 0.0}}},
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};
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for (const auto& [name, lively, smooth, off] : moving) {
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const auto effect = effectByName(name);
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