Add an image overlay effect
Lays a single picture from disk over its input: fitted, filled, stretched, left at its own size or tiled, centred or pinned to the top left corner, nudged by an offset and mixed in by its opacity. The file it needs is a new kind of param, Path, so the interface shows a chooser and the CLI takes a file name, both without knowing an overlay exists. Projects write it relative to their own folder, as they do a source, and Image::load can now hand back the alpha channel instead of flattening it onto white, so a cut-out PNG keeps its cut-out. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -75,6 +75,10 @@ private:
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void updateTitle();
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void onParamChanged();
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// The chooser behind a Path param. The chosen file goes straight into the
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// stage's values rather than into the widget, which may well have been
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// rebuilt by the time the dialog comes back.
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void onChoosePath(int stage, const std::string& key, const std::string& label);
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void onSeedEntered();
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void onRecreate();
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void onSave();
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