#pragma once #include "core/effect.hpp" namespace effector { // Tears its input apart: random bands of rows (or columns) are pushed sideways by a // random distance each, the way a video signal loses its sync. // A pure transform: it needs no source images, and leading a chain with // sources loaded it starts from a crop of a randomly chosen one. class SlitShiftEffect : public Effect { public: std::string name() const override { return "slitshift"; } std::string title() const override { return "Slit shift"; } std::string description() const override { return "Tears random bands of its input sideways, like a video signal losing sync; " "overlapping bands add their shifts up."; } const std::vector& params() const override; bool needsSources() const override { return false; } Image render(const std::vector& sources, int width, int height, Rng& rng, const ParamValues& values) const override; }; } // namespace effector