4.6 KiB
CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
Build and test
cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
cmake --build build
ctest --test-dir build --output-on-failure
Everything is warning-clean under -Wall -Wextra -Wpedantic; keep it that way.
The test suite is a single hand-rolled binary (no framework), so there is no
per-test filter: run ./build/tests/effector_tests directly to see the section
headings (rng, registry, scanlines, batch loading) and the ok/FAIL
lines. To iterate on one area, comment out the other blocks in
tests/core_tests.cpp or add a new std::cout << "section\n" block — checks are
plain check(condition, "description") calls and main() returns the failure
count.
Headless render (no display needed, the fastest end-to-end smoke test):
build/effector -o /tmp/out.png -s 800x600 --strip-height 6 --seed 1 a.jpg b.png
Running the GUI from this shell
GTK picks Wayland from an inherited WAYLAND_DISPLAY and will not draw into an
Xvfb display, which silently yields black screenshots. Under Xvfb always use:
env -u WAYLAND_DISPLAY GDK_BACKEND=x11 DISPLAY=:79 build/effector ...
Architecture
The plug-in contract is declarative
Effect (src/core/effect.hpp) exposes params() returning std::vector<ParamSpec>
(src/core/params.hpp). Those specs are the only thing the GUI and CLI know
about an effect: src/gui/window.cpp builds SpinButtons/Switches/DropDowns from
them and src/cli/options.cpp generates flags from them (strip_height →
--strip-height). Never add effect-specific branches to the GUI or the parser —
add a ParamSpec instead. Values travel as ParamValues (a
map<string, variant<long,double,bool,string>>), read back with
paramInt/paramDouble/paramBool/paramChoice.
Adding an effect: new src/effects/<name>.{hpp,cpp} subclassing Effect, one
line in the registry list in src/core/registry.cpp, one line in the
effector_core sources in CMakeLists.txt. Nothing else.
Two link targets, deliberately
effector_core (static) holds image IO, params, effects, rng and links only
gdk-pixbuf-2.0 + Threads — no gtkmm, no display. The effector executable
adds src/main.cpp, src/cli/, src/gui/ and links gtkmm. Keep GTK out of
src/core/ and src/effects/; the tests link the core alone and rely on this.
Determinism is a contract
Rng (src/core/rng.hpp) is a hand-written xoshiro256** rather than
<random>, because libstdc++ distributions are not portable across
implementations. Same sources + settings + seed must produce byte-identical
output on any machine — the tests assert this. Effects must draw every random
value from the Rng& they are handed, and must not depend on thread scheduling:
the scanlines effect first draws the whole strip plan serially from the rng,
then copies pixels in parallel.
Threading model
parallelFor(src/core/parallel.hpp) splits fixed contiguous chunks across hardware threads — used for pixel work, where items cost the same.loadImages(src/core/image.cpp) deliberately does not useparallelFor: files vary wildly in size, so workers pull the next index from a sharedstd::atomiccursor. It reports throughLoadProgress::onFile(called from decoding threads: must be thread-safe and non-blocking) and aborts whenLoadProgress::cancelis set, in which case the partial result is discarded by the caller, not used.- The GUI never blocks the main thread. Both decoding and rendering run on a
std::threadand signal back with aGlib::Dispatcher(loadProgress_/loadFinished_/renderDone_insrc/gui/window.hpp); the handlers are the only code that touches widgets. Renders are coalesced through a debounce timer (requestRender()→startRender()), and the progress window is created on a 250 ms delay so short batches never flash a dialog.loadWindow_is rebuilt from scratch each time, soloadBar_/loadFileLabel_are raw pointers that must be nulled incloseLoadWindow(). - Sources are held as an immutable
shared_ptr<const SourceList>and edited copy-on-write viamutateSources(), so a render in flight can never race with an add/remove.
Image buffer
Image is tightly packed 8-bit RGB with stride exactly width * 3 — effects
rely on this for memcpy, and GDK uploads the buffer as is. Decoding applies
EXIF orientation. Image::load throws; loadImages collects per-file
LoadFailures instead.
Reference
python-reference/ is the original Python prototype, kept only for comparison.
Do not modify it or import from it.