Add a drag-and-resize animation

A drawn pointer grabs the frame near its top edge, drags it across the
screen, lets go, then takes hold of one corner and pulls the frame to a
new size. Moves ease in and overshoot slightly before settling, and the
paths bow, so the motion reads as a hand rather than a tween.

The resize pins the opposite corner and keeps the aspect ratio locked —
a stretched video would read as broken, not as someone resizing — and
clamps the width to the room left before the corner leaves the screen.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Tg15tLAuT6NrCE1ZxKVgDB
This commit is contained in:
simon
2026-08-09 22:34:26 +02:00
co-authored by Claude Opus 5
parent 1afe6580ae
commit a6fd6e802a
5 changed files with 436 additions and 4 deletions
+4
View File
@@ -15,6 +15,8 @@ import {
BOUNCE_SPEED,
CORNER_INTERVAL_SECONDS,
CORNER_MARGIN,
DRAG_MIN_SCALE,
DRAG_MAX_SCALE,
BACKGROUNDS,
ANIMATIONS,
AUTO_ANIMATION,
@@ -45,6 +47,8 @@ app.get('/config.js', (_req, res) => {
`export const BOUNCE_SPEED = ${BOUNCE_SPEED};\n` +
`export const CORNER_INTERVAL_SECONDS = ${CORNER_INTERVAL_SECONDS};\n` +
`export const CORNER_MARGIN = ${CORNER_MARGIN};\n` +
`export const DRAG_MIN_SCALE = ${DRAG_MIN_SCALE};\n` +
`export const DRAG_MAX_SCALE = ${DRAG_MAX_SCALE};\n` +
`export const BACKGROUNDS = ${JSON.stringify(BACKGROUNDS)};\n` +
`export const ANIMATIONS = ${JSON.stringify(ANIMATIONS)};\n` +
`export const AUTO_ANIMATION = ${JSON.stringify(AUTO_ANIMATION)};\n`,