The frame glides from waypoint to waypoint and drops a screenshot of itself every frame-width or so. The stills stay where they were taken and fade over a few seconds, so the live video reads as the head of a comet whose tail is its own recent past. The steering caps how fast the heading may change: an instant turn would lay the stills out in straight dotted lines, and it is the curve that makes a tail read as one. Drops are spaced by distance travelled rather than by a timer, so they stay even however the frame is turning. Since the capture is a crop of the tab, a still lying under the frame would be photographed into the next one. A drop waits until the frame is clear of the tail, keeping the invariant corners already relies on. Also picks up the FRAME_SCALE, BOUNCE_SPEED and CORNER_INTERVAL_SECONDS tuning sitting in the tree. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Tg15tLAuT6NrCE1ZxKVgDB
238 lines
4.6 KiB
CSS
238 lines
4.6 KiB
CSS
:root {
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--accent: #ff4fc3;
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--ink: #14060f;
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}
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* {
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box-sizing: border-box;
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}
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html,
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body {
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margin: 0;
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height: 100%;
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overflow: hidden;
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background: var(--ink);
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font-family: system-ui, -apple-system, "Segoe UI", sans-serif;
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cursor: none;
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}
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/* --- background ------------------------------------------------------- */
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#backgrounds {
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position: fixed;
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inset: 0;
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}
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#backgrounds img {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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object-fit: cover;
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opacity: 0;
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transition: opacity 900ms ease;
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/* Knock the poster back so the video frame stays the focal point — the
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posters are pale and read far brighter on a projector than on a desk. */
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filter: brightness(0.45) saturate(1.15);
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}
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#backgrounds img.active {
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opacity: 1;
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}
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/* --- frozen screenshots ------------------------------------------------ */
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#stills {
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position: fixed;
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inset: 0;
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pointer-events: none;
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z-index: 1;
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}
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#stills img {
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position: absolute;
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top: 0;
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left: 0;
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object-fit: cover;
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opacity: 0;
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/* Matches #frameSkin, so a still reads as a frozen copy of the frame. */
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border-radius: 10px;
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border: 2px solid rgba(255, 255, 255, 0.85);
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box-shadow:
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0 0 0 4px rgba(255, 79, 195, 0.55),
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0 24px 70px rgba(0, 0, 0, 0.7);
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transition: opacity 500ms ease;
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will-change: transform;
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}
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#stills img.visible {
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opacity: 1;
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}
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/* The trail ramps opacity frame-by-frame as a still ages, so the CSS transition
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above would only fight it. */
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#stills img.trail {
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transition: none;
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}
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/* --- the moving frame -------------------------------------------------- */
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#frameMover {
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position: fixed;
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top: 0;
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left: 0;
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/* Above the stills, so the live video always wins if anything ever overlaps. */
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z-index: 2;
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will-change: transform;
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}
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#frameSkin {
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position: relative;
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width: 100%;
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height: 100%;
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overflow: hidden;
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border-radius: 10px;
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border: 2px solid rgba(255, 255, 255, 0.85);
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box-shadow:
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0 0 0 4px rgba(255, 79, 195, 0.55),
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0 24px 70px rgba(0, 0, 0, 0.7);
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background: #000;
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}
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/* Lift the frame while the drag animation is holding it, the way a dragged
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window separates from the desktop. */
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#frameMover.dragging #frameSkin {
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box-shadow:
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0 0 0 4px rgba(255, 79, 195, 0.75),
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0 40px 100px rgba(0, 0, 0, 0.85);
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}
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/* --- the drawn pointer -------------------------------------------------- */
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/* Built and removed by the drag animation; nothing else on the page has one. */
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#pointer {
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position: fixed;
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top: 0;
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left: 0;
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z-index: 3;
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pointer-events: none;
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will-change: transform;
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filter: drop-shadow(0 2px 6px rgba(0, 0, 0, 0.6));
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}
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#pointer svg {
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display: block;
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transition: transform 90ms ease;
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}
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/* The click itself: the arrow dips, so a grab is visible even mid-pause. */
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#pointer.down svg {
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transform: scale(0.82);
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}
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.deck {
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position: absolute;
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inset: 0;
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opacity: 0;
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/* Opacity is driven frame-by-frame during a crossfade, so no CSS transition
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here — it would fight the JS ramp. */
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}
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.deck iframe {
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width: 100%;
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height: 100%;
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border: 0;
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/* The iframe would otherwise swallow nothing useful, but keeping it inert
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avoids stray clicks pausing playback. */
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pointer-events: none;
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}
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/* The screen-capture stream's sink. Has to be in the document to keep getting
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frames (see capture.js), but must not be visible or catch clicks. */
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#captureSink {
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position: fixed;
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left: 0;
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top: 0;
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width: 1px;
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height: 1px;
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opacity: 0.01;
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pointer-events: none;
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z-index: -1;
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}
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#probe {
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position: fixed;
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left: -400px;
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top: -400px;
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width: 320px;
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height: 180px;
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opacity: 0;
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pointer-events: none;
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}
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/* --- start gate -------------------------------------------------------- */
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#gate {
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position: fixed;
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inset: 0;
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display: grid;
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place-items: center;
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background: rgba(20, 6, 15, 0.92);
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backdrop-filter: blur(6px);
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z-index: 10;
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cursor: pointer;
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transition: opacity 400ms ease;
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}
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#gate.hidden {
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opacity: 0;
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pointer-events: none;
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}
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.gate-inner {
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text-align: center;
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color: #fff;
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}
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.gate-inner h1 {
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font-size: clamp(2rem, 7vw, 5rem);
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margin: 0 0 0.3em;
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letter-spacing: -0.03em;
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color: var(--accent);
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}
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.gate-inner p {
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margin: 0 0 2em;
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opacity: 0.7;
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font-size: 1.05rem;
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}
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#start {
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font: inherit;
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font-size: 1.3rem;
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padding: 0.7em 3em;
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border: 0;
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border-radius: 999px;
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background: var(--accent);
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color: var(--ink);
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font-weight: 700;
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cursor: pointer;
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}
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#start:disabled {
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opacity: 0.35;
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cursor: default;
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}
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#status {
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position: fixed;
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bottom: 12px;
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right: 16px;
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z-index: 20;
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color: var(--accent);
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font-size: 0.8rem;
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letter-spacing: 0.08em;
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text-transform: uppercase;
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}
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