The frame parks in the middle and the colour changes instead: a gradient creeps round the colour wheel behind the poster, and the frame's glow travels with it. Every other animation moves the frame, so the still one reads as a rest between them rather than as a dead spot. The wash layer blends with mix-blend-mode: color, which keeps the poster's luminance and replaces only its hue. soft-light was the first try and barely shifted the colour at all against a poster already knocked back to 45% brightness. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Tg15tLAuT6NrCE1ZxKVgDB
180 lines
5.2 KiB
JavaScript
180 lines
5.2 KiB
JavaScript
// Express serves the two frontends; a single WebSocket keeps them in sync.
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import { createServer } from 'node:http';
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import { dirname, join } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import express from 'express';
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import { WebSocketServer } from 'ws';
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import {
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PORT,
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OVERLAP_SECONDS,
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HARD_CUT_SECONDS,
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FRAME_SCALE,
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BOUNCE_SPEED,
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CORNER_INTERVAL_SECONDS,
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CORNER_MARGIN,
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DRAG_FRAME_SCALE,
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DRAG_MIN_SCALE,
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DRAG_MAX_SCALE,
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TRAIL_SPEED,
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TRAIL_TURN_RATE,
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TRAIL_SPACING,
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TRAIL_LENGTH,
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TRAIL_FADE_SECONDS,
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WASH_CYCLE_SECONDS,
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WASH_SPREAD,
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WASH_STRENGTH,
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BACKGROUNDS,
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ANIMATIONS,
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AUTO_ANIMATION,
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} from '../config.js';
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import { parseVideoId, fetchTitle } from './youtube.js';
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import * as store from './state.js';
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const ROOT = join(dirname(fileURLToPath(import.meta.url)), '..');
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store.load();
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const app = express();
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// Declared before the static middleware, which would otherwise redirect
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// /queue to /queue/ on its way to the directory index.
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app.get('/', (_req, res) => res.sendFile(join(ROOT, 'public/player/index.html')));
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app.get('/queue', (_req, res) => res.sendFile(join(ROOT, 'public/queue/index.html')));
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app.use('/assets', express.static(join(ROOT, 'assets'), { maxAge: '1h' }));
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app.use(express.static(join(ROOT, 'public')));
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// Client-side mirror of the shared config, so the constants live in one place.
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app.get('/config.js', (_req, res) => {
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res.type('application/javascript').send(
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`export const OVERLAP_SECONDS = ${OVERLAP_SECONDS};\n` +
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`export const HARD_CUT_SECONDS = ${HARD_CUT_SECONDS};\n` +
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`export const FRAME_SCALE = ${FRAME_SCALE};\n` +
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`export const BOUNCE_SPEED = ${BOUNCE_SPEED};\n` +
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`export const CORNER_INTERVAL_SECONDS = ${CORNER_INTERVAL_SECONDS};\n` +
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`export const CORNER_MARGIN = ${CORNER_MARGIN};\n` +
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`export const DRAG_FRAME_SCALE = ${DRAG_FRAME_SCALE};\n` +
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`export const DRAG_MIN_SCALE = ${DRAG_MIN_SCALE};\n` +
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`export const DRAG_MAX_SCALE = ${DRAG_MAX_SCALE};\n` +
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`export const TRAIL_SPEED = ${TRAIL_SPEED};\n` +
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`export const TRAIL_TURN_RATE = ${TRAIL_TURN_RATE};\n` +
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`export const TRAIL_SPACING = ${TRAIL_SPACING};\n` +
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`export const TRAIL_LENGTH = ${TRAIL_LENGTH};\n` +
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`export const TRAIL_FADE_SECONDS = ${TRAIL_FADE_SECONDS};\n` +
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`export const WASH_CYCLE_SECONDS = ${WASH_CYCLE_SECONDS};\n` +
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`export const WASH_SPREAD = ${WASH_SPREAD};\n` +
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`export const WASH_STRENGTH = ${WASH_STRENGTH};\n` +
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`export const BACKGROUNDS = ${JSON.stringify(BACKGROUNDS)};\n` +
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`export const ANIMATIONS = ${JSON.stringify(ANIMATIONS)};\n` +
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`export const AUTO_ANIMATION = ${JSON.stringify(AUTO_ANIMATION)};\n`,
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);
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});
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const server = createServer(app);
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const wss = new WebSocketServer({ server });
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function broadcast(message) {
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const payload = JSON.stringify(message);
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for (const client of wss.clients) {
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if (client.readyState === client.OPEN) client.send(payload);
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}
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}
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function broadcastState() {
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broadcast({ type: 'state', state: store.getState() });
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}
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/** Persist and push in one go — every structural change ends with this. */
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function commit() {
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store.save();
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broadcastState();
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}
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const handlers = {
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async add(_ws, msg) {
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const videoId = parseVideoId(msg.url);
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if (!videoId) throw new Error('Not a YouTube video URL');
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const title = await fetchTitle(videoId);
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store.addItem({ videoId, title });
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commit();
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},
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remove(_ws, msg) {
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if (store.removeItem(msg.id)) commit();
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},
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reorder(_ws, msg) {
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if (!Array.isArray(msg.ids)) return;
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store.reorder(msg.ids);
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commit();
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},
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jump(_ws, msg) {
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if (store.indexOf(msg.id) === -1) return;
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store.getState().currentId = msg.id;
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commit();
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},
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duration(_ws, msg) {
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if (store.setDuration(msg.id, msg.seconds)) commit();
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},
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// The player finished its crossfade and wants the pointer moved along.
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trackEnded(_ws, msg) {
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const state = store.getState();
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// Ignore stale reports from a track we already moved past.
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if (msg.id !== state.currentId) return;
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const next = store.nextItem(msg.id);
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state.currentId = next ? next.id : null;
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commit();
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},
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setBackground(_ws, msg) {
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if (!(msg.key in BACKGROUNDS)) return;
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store.getState().background = msg.key;
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commit();
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},
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setAnimation(_ws, msg) {
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if (!store.isAnimation(msg.key)) return;
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store.getState().animation = msg.key;
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commit();
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},
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// Relayed straight through: this arrives once a second and must never
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// touch the disk.
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progress(_ws, msg) {
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broadcast({ type: 'progress', id: msg.id, currentTime: msg.currentTime });
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},
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};
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wss.on('connection', (ws) => {
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ws.send(JSON.stringify({ type: 'state', state: store.getState() }));
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ws.on('message', async (raw) => {
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let msg;
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try {
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msg = JSON.parse(raw);
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} catch {
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return;
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}
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const handler = handlers[msg.type];
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if (!handler) return;
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try {
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await handler(ws, msg);
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} catch (err) {
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ws.send(JSON.stringify({ type: 'error', message: err.message, forType: msg.type }));
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}
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});
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});
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server.listen(PORT, () => {
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console.log(`\n Player : http://localhost:${PORT}/`);
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console.log(` Queue : http://localhost:${PORT}/queue\n`);
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});
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