A project is the whole setup as a small text file: the source paths, the effect chain with its params, the canvas and the seed. Reading and writing are driven by the effects' ParamSpecs rather than by whatever sits in a stage's values, so a new effect is saveable without touching this code, a key an effect does not declare is never written or read back, and an old project keeps the defaults for params that did not exist when it was saved. Paths under the project's own folder are written relative, so a folder of images and their project can be moved whole. src/core/project.cpp carries its own small JSON reader instead of a dependency, and names the line when a hand-edited file is wrong. The interface gets a header-bar menu: New, Open, Save, Save As, with Ctrl+N/O/S. The title shows the project name. Opening a project replaces the sources, discarding a decode still in flight rather than mixing it into the new project. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
56 lines
1.7 KiB
CMake
56 lines
1.7 KiB
CMake
cmake_minimum_required(VERSION 3.20)
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project(effector VERSION 0.1.0 LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type" FORCE)
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endif()
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -DNDEBUG")
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(GTKMM REQUIRED IMPORTED_TARGET gtkmm-4.0)
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pkg_check_modules(GDKPIXBUF REQUIRED IMPORTED_TARGET gdk-pixbuf-2.0)
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find_package(Threads REQUIRED)
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# --- core: effects and image handling, no GUI ---------------------------------
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add_library(effector_core STATIC
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src/core/chain.cpp
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src/core/effect.cpp
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src/core/image.cpp
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src/core/params.cpp
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src/core/project.cpp
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src/core/registry.cpp
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src/core/rng.cpp
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src/effects/blur.cpp
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src/effects/scanlines.cpp
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)
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target_include_directories(effector_core PUBLIC src)
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# The core is GUI-free: it only needs gdk-pixbuf for decoding and encoding,
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# so headless rendering works without a display.
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target_link_libraries(effector_core PUBLIC PkgConfig::GDKPIXBUF Threads::Threads)
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target_compile_options(effector_core PRIVATE -Wall -Wextra -Wpedantic)
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# --- application --------------------------------------------------------------
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add_executable(effector
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src/main.cpp
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src/cli/options.cpp
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src/gui/app.cpp
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src/gui/window.cpp
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)
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target_link_libraries(effector PRIVATE effector_core PkgConfig::GTKMM)
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target_compile_options(effector PRIVATE -Wall -Wextra -Wpedantic)
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install(TARGETS effector RUNTIME DESTINATION bin)
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# --- tests --------------------------------------------------------------------
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include(CTest)
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if(BUILD_TESTING)
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add_subdirectory(tests)
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endif()
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